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Blink featured in "VR in the Schools" |
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The latest edition of VR in the Schools is devoted entirely to Blink 3D. The online publication (available here as a pdf document) contains an interview with Clive Jackson, creator of Blink 3D, an article by Erik Champion on using 3D environments for virtual-heritage projects, and an essay by Glenn Gunhouse on using Blink 3D to teach medieval church decoration.
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Blink Adds Video Materials |
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The current version of Blink (1.1.1.137) includes a Video Material Behavior that enables designers to add streaming video content to Blink's 3D environments by applying the video material to any mesh in the environment. In the demo pictured above (http://www.blink3dworld.com/environments/rocketboomvideomaterial.htm) an episode of Rocketboom, streaming from the Rocketboom.com server, has been applied to a panel primitive and a torus knot. The video on the panel demonstrates how such content would normally be incorporated into a 3D environment (imitating a movie screen or television, for example), while the torus knot demonstrates how video materials might be used to animate the textures of any object for artistic effect.
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Bust of "Ippolita Sforza" |
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 The Bust of "Ippolita Sforza", by Francesco Laurana was scanned by the Visual Computing Lab of the ISTI - CNR. The original 200,000 face model (available from the ISTI-CNR Visual Computing Lab Gallery) was cleaned and decimated using the MeshLab system. The reduced-poly version was modified a bit with AC3D, and exported from AC3D to OGRE mesh format before being imported into Blink 3D. The version with an applied "chrome" material (above, right) is available here. |
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